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I was 14 years young when I found “League of Legends,” an online video game where teams of either 3 vs. 3 or 5 vs. 5 battle to destroy one another’s bases. I had been playing video games all my life, dedicating hundreds of hours to “Pokémon Emerald” and tearing my hair out trying to defeat Ganondorf in “The Legend of Zelda: Twilight Princess.” But the majority of the games — with the exception of...

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In another opinion piece in this week’s Trinitonian, Tiffany Nguyen, William Ballengee and Rachel Lopez claim that online competitive “Esport” games such as Counter-Strike: Global Offensive, League of Legends and Super Smash Brothers can be classified as sports because of their of their competitive nature and the amount of time that players spend training. While many games can be classified as sports from this set of criteria, others — even some MMOs — should also be...

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Within the last decade, esports have been gaining more mainstream attention as more people become interested in online competitive games, such as Counter-Strike: Global Offensive (CS:GO), League of Legends (LoL) and Super Smash Brothers. Esports have become an unstoppable force as the industry continues to grow rapidly and draw more attention. However, despite the recognition they has gotten, people struggle to adopt esports into their definition of sports. Esports get a bad rap because, unlike...