https://149362186.v2.pressablecdn.com/wp-content/uploads/2018/02/SM-1833.jpg

After some concern with how National Collegiate Athletic Association (NCAA) rules would affect TU Gaming events, Student Involvement granted the competitive esports group registered student organization (RSO) status late last month. “Because we were planning on sponsoring teams, Student Involvement had to look into NCAA rules to see if they had any rules about esports,” said William Ballengee, sophomore and president of TU Gaming. “The issue with the NCAA rules was that we wanted to have the...

https://149362186.v2.pressablecdn.com/wp-content/uploads/2018/02/NoelleBarrera.jpg

In another opinion piece in this week’s Trinitonian, Tiffany Nguyen, William Ballengee and Rachel Lopez claim that online competitive “Esport” games such as Counter-Strike: Global Offensive, League of Legends and Super Smash Brothers can be classified as sports because of their of their competitive nature and the amount of time that players spend training. While many games can be classified as sports from this set of criteria, others — even some MMOs — should also be...

https://149362186.v2.pressablecdn.com/wp-content/uploads/2017/09/guest-columnist.jpg

Within the last decade, esports have been gaining more mainstream attention as more people become interested in online competitive games, such as Counter-Strike: Global Offensive (CS:GO), League of Legends (LoL) and Super Smash Brothers. Esports have become an unstoppable force as the industry continues to grow rapidly and draw more attention. However, despite the recognition they has gotten, people struggle to adopt esports into their definition of sports. Esports get a bad rap because, unlike...