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Trinity prides itself on providing an education that leads students to think critically about the world, themselves and their role in the world. Yet, two years ago when I was a sophomore, I failed to meet the promise of that education when a friend asked me what I wanted from my life. My response? A big television, maybe a lake house, but more than anything else, enough money to live comfortably, and by live comfortably...

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A permanent feature of modern life is technological envy. Due to the rate of technical progress and astute marketing, a new phone or computer only feels new for a few months until a newer, faster model comes out. In this way, we have a consistent, periodic reminder to update our notions of what constitutes the bleeding edge of technology. This is very different from how awareness of personal and cultural change proceeds. These kinds of...

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You’d think it’d be easier to talk about love than to talk about sex. Isn’t that what they say, that sex is a difficult, embarrassing topic? But when we sat down two weeks ago to plan this Love and Sex issue of the Trinitonian, nobody wanted to talk about love. Somehow, lube taste-testing became the meme of the evening. Turns out, it’s way easier to talk about sex than about love. But why? The past...

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Last week I wrote about the role of choice in videogames as a storytelling medium. This week I’m going to address videogames as a visual art. For the last two decades, a large focus for major games has been photorealism — making games look as indistinguishable from reality as possible. Game developers have had great success in this endeavor, particularly as technology has improved. Human models that once had six triangles for a head now sit...